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AI Insights · Timothy · July 2022

Top Down Games on iOS in Mexico: Q2 2022 Performance

Discover the performance trends of the top 5 top-down games on iOS in Mexico during Q2 2022, including downloads, revenue, and active user metrics.

Top Down Games on iOS in Mexico: Q2 2022 Performance

During the second quarter of 2022, the top five top-down games on iOS in Mexico exhibited varied performance in terms of downloads, revenue, and active users. Here’s a closer look at the data from Sensor Tower for Clash Royale, Among Us!, Bridge Race, 8 Ball Pool™, and Magic Tiles 3: Piano Game.

Clash Royale witnessed fluctuations in weekly revenue, peaking at approximately $177K in early April and then declining to around $27K by the end of June. Downloads started at around 35K per week in late March and gradually decreased to approximately 18K by the end of the quarter. Active users remained relatively stable, starting at around 1M and slightly decreasing to about 806K by the end of June.

Among Us! showed a modest revenue performance, with weekly revenue peaking at approximately $538 in late June. Downloads demonstrated a growing trend, starting at around 17K per week and reaching approximately 22K by the end of the quarter. Active users also increased, starting at around 77K and peaking at about 123K by the end of June.

For Bridge Race, weekly revenue remained relatively low, peaking at around $73 in mid-April. Downloads saw a more dynamic trend, starting at around 11K and fluctuating to reach approximately 16K by the end of June. Active users showed a steady increase, starting at around 46K and peaking at about 62K in early June before slightly declining to around 56K by the end of the quarter.

8 Ball Pool™ experienced stable revenue, with weekly revenue peaking at approximately $12K in early April and then stabilizing around $6K to $7K towards the end of June. Downloads remained consistently strong, starting at around 17K and maintaining around 14K by the end of June. Active users saw some fluctuations, starting at around 525K, peaking at about 575K in mid-April, and then stabilizing around 476K by the end of the quarter.

Lastly, Magic Tiles 3: Piano Game had a relatively stable revenue trend, peaking at around $1.5K in late March and stabilizing around $676 by the end of June. Downloads showed an initial peak at around 18K in early April, followed by a steady trend around 12K to 15K throughout the quarter. Active users started at around 91K and saw a gradual decline to approximately 70K by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022